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这篇文章主要讲解了“Java Socket线程的设计原理是什么”,文中的讲解内容简单清晰,易于学习与理解,下面请大家跟着小编的思路慢慢深入,一起来研究和学习“Java Socket线程的设计原理是什么”吧!
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Java Socket线程我们经常会用到的技术,但是有很多程序员还是有不少的使用问题,下面我们就看看如何才能进行有关的代码编写,希望大家又说收获。网络的伟大之一也是信息共享,Server可以主动向所有Client广播消息,同时Client也可以向其它Client发布消息。
下面看看如何开发一个可以实时传递消息的程序。
Java Socket线程的设计原理:
服务器端接受客户端的连接请求,同时启动一个线程处理这个连接,线程不停的读取客户端输入,然后把输入加入队列中,等候处理。在线程启动的同时将线程加入队列中,以便在需要的时候定位和取出。
{源码}
import java.io.*; import java.net.*; import java.util.*; import java.lang.*; public class Server extends ServerSocket { private static ArrayList User_List = new ArrayList(); private static ArrayList Threader = new ArrayList(); private static LinkedList Message_Array = new LinkedList(); private static int Thread_Counter = 0; private static boolean isClear = true; protected static final int SERVER_PORT = 10000; protected FileOutputStream LOG_FILE = new FileOutputStream("d:/connect.log", true); public Server() throws FileNotFoundException, IOException { super(SERVER_PORT); new Broadcast(); //append connection log Calendar now = Calendar.getInstance(); String str = "[" + now.getTime().toString() + "] Accepted a connection1512"; byte[] tmp = str.getBytes(); LOG_FILE.write(tmp); try { while (true) { Socket socket = accept(); new CreateServerThread(socket); } } finally { close(); } } public static void main(String[] args) throws IOException { new Server(); } //--- Broadcast class Broadcast extends Thread { public Broadcast() { start(); } public void run() { while (true) { if (!isClear) { String tmp = (String)Message_Array.getFirst(); for (int i = 0; i < Threader.size(); i++) { CreateServerThread client = (CreateServerThread)Threader.get(i); client.sendMessage(tmp); } Message_Array.removeFirst(); isClear = Message_Array.size() > 0 ? false : true; } } } } //--- CreateServerThread class CreateServerThread extends Thread { private Socket client; private BufferedReader in; private PrintWriter out; private String Username; public CreateServerThread(Socket s) throws IOException { client = s; in = new BufferedReader(new InputStreamReader(client.getInputStream())); out = new PrintWriter(client.getOutputStream(), true); out.println("--- Welcome to this chatroom ---"); out.println("Input your nickname:"); start(); } public void sendMessage(String msg) { out.println(msg); } public void run() { try { int flag = 0; Thread_Counter++; String line = in.readLine(); while (!line.equals("bye")) { if (line.equals("l")) { out.println(listOnlineUsers()); line = in.readLine(); continue; } if (flag++ == 0) { Username = line; User_List.add(Username); out.println(listOnlineUsers()); Threader.add(this); pushMessage("[< " + Username + " come on in >]"); } else { pushMessage("<" + Username + ">" + line); } line = in.readLine(); } out.println("--- See you, bye! ---"); client.close(); } catch (IOException e) {} finally { try { client.close(); } catch (IOException e) {} Thread_Counter--; Threader.remove(this); User_List.remove(Username); pushMessage("[< " + Username + " left>]"); } } private String listOnlineUsers() { String s ="-+- Online list -+-1512"; for (int i = 0; i < User_List.size(); i++) { s += "[" + User_List.get(i) + "]1512"; } s += "-+---------------------+-"; return s; } private void pushMessage(String msg) { Message_Array.addLast(msg); isClear = false; } } }
感谢各位的阅读,以上就是“Java Socket线程的设计原理是什么”的内容了,经过本文的学习后,相信大家对Java Socket线程的设计原理是什么这一问题有了更深刻的体会,具体使用情况还需要大家实践验证。这里是创新互联,小编将为大家推送更多相关知识点的文章,欢迎关注!